Tuesday, February 8, 2011

Quick Snap



Here's a couple of rushed shots of my revised uniform for the Brightsiders. The figure's been lightened up with green-striped, white gloves, while the expanse of the cloak has been broken up by the iconic green/white stripe. The player's number has been added to the shoulder, and the Brightsiders' logo to the helmet - I just don't have the accuracy to paint little x's that size!

Monday, January 31, 2011

Necro Day 6 - the real post :)


I started poking away at the Brightsiders last night and suddenly realized that they were almost done! I have another couple hours to go with piping, numbering and details, but they are really starting to shape up.

I'm not in love with the monochrome orange though and may add some white and green piping to their cloaks; what's the consensus?


Saturday, January 29, 2011

Fire Dragons - Day 5

Well, despite my best efforts, the colour scheme I was trying to pull off did not work. At least not yet. I was trying to start with a brownish base, work up to red, then through to orange, but the orange just isn't coming through. It might just need more layers. So right now I have Superman meets Fire Dragon. I am starting to get some technique back, but it is a slow process. The lack of a decent selection of paint colours isn't helping.



Friday, January 28, 2011

Necro Day 4


No day 3 for me as I was enjoying a nice game of Blood Bowl. Here I've simply added the third uniform base color, washed the orange with Devlan Mud, and built up the first highlight again. I figure they're roughly halfway done at this point.


Fire Dragons - Day 4. Sort of.

Well, this is actually a Day 5 post, but it is a morning post. I felt guilty about not painting last night, and finished up the last of the armour basecoat this morning. I also realized that I overpainted in some areas. At least I think I did, so I may make some changes before I proceed.

Wednesday, January 26, 2011

Fire Dragons - Day 3

Another virtually pointless post. A couple more with their armour base coated. I need to try and get more time to paint.

Necro Day 2

I got a little work done on the rest of my Necro team last night; most of the uniform base coloring, in fact.



The dude on the extreme left is already done; I'm using him as a guide for the rest of 'em. The helmets are still bare because I'm thinking of doing them in reverse colors (green with orange stripes).

I've also finally realized that using the black primer as a shortcut to shading looks like shit in all but the most extreme folds, so I will be going back to solid colors and ink washes for this set. And probably retouching the other lads when I'm done.

Not pictured here is the Werewolf, who is naked and so won't be enjoying uniform colors. I intend to promote him to represent Star Player Wilhelm Chaney once I grab that Willy Miniatures wolf I've been coveting.

Tuesday, January 25, 2011

Fire Dragons - Day 2

Not much painting done tonight, but I didn't want to fall behind on updates after only one day.

Necro post

I'm gonna throw in on this challenge too, and finish painting my Necromantic team for Blood Bowl. I have a lot of the positionals done already, and just have 5 Scarecrows, 1 Ghoul, 1 Werewolf and 1 Wight to finish (I'll add sideline staff later on). Pics of the unfinished product to come!

Monday, January 24, 2011

Eldar Fire Dragons - Day 1

Well, I have started work on my Eldar pirate army. No points, no list, just whatever I feel like having in it.

I will try and post an update each day, until the completion, sometime in the next 14 days.





Thursday, January 13, 2011

Eldar alert

So I stumbled across a whole whack of Eldar I was going to use to do an Eldar pirate army. Basically raiders who primarily engage in hit and run attacks. A lot of old sculpts in the mix, with a few of the newer ones. Not sure if I will actually base them on an army list, or just kind of make up my own list without points. It isn't like I play anyway ;)

Tuesday, July 27, 2010

Squirrel Turds

Don't eat them.

Sunday, February 14, 2010

Almost a year

Wow, almost a year has past since I last had the urge to post. Not sure I will ever return to 40k as this point. Great miniatures and background, but i think maybe it is time to move on. Although who knows, maybe the bug will bite again one day.

Monday, April 13, 2009

Cleaning Mondays, and Zoats

For some reason I always seem to end up having to clean the house on my 'no electronic mondays' ; )

I did manage to get my 10 man squad of Kasrkin all cleaned up, as well as the Cadian Command HQ boxed set. I also found a bunch of other stuff I forgot I bought from Dave. Some servitors, a couple priests and 11 plastic cadian infantry, already assembled. More importantly, a couple of 40k Zoats. Pure 100% awesome. I really hope the rumours about Zoats being part of the new IG codex are true :)

Fire brigade

So I am thinking of my force as being a sort of rapid deployment 'Fire Brigade' that is designed for plugging holes in the lines. It will probably be fully mechanized and focused more on elites and equipment than hordes of grunts. Partly because I don't want to play or paint hordes of grunts, and partly because I think it will be cool.

So there will probably not be a literal 'fire' theme to them.

Sunday, April 12, 2009

I won't be singin' the blues


Or any other music for that matter. I have kicked off the start of my Completion or Castration army by assembling 20 Imperial Guardsmen (Not all of them made the picture). Man, I forgot what a tedious task it was to clean and assemble them. They look great of course, but still.

I have included the Hydra I will be fielding as well. It still needs the tracks done, but I will do them on sprue I think. Plus this is how it was when I got it from Dave.

I have another 20 Guardsmen already assembled and largely painted, plus a Leman Russ. Not sold on the Baneblade as part of my 1500 points, I may save it for a bump up to 2000. In fact, I don't even have the 1500 points worked out yet. I have 10 Kasrkin, so look for them to be added at some point.

My army theme is going to be fire related. They won't have fiery uniforms or anything, but maybe an insignia of some sort. Still working on the backstory, but I will get something up when I flesh it out a bit more.

Monday, December 29, 2008

Keepin the dream alive

Well, nothing to add really, just want to keep the blog active. I am not done with this yet, but it will still be a little while before I get back to it.

Saturday, August 30, 2008

Hiatus?

Since I'm the only one who has posted of late, and since even I'm getting distracted by other things, I'm guessing we're already into the first hiatus for this project.

Will we come back to it? Will it remain here unfinished until Blogspot takes it down? Who knows!

Actually, it would probably help if we had a concrete goal to work towards. Possibly a game day in a year or so.

Sunday, August 24, 2008

Eldar...?

My secondary interest for this campaign is leaning towards the Eldar. I've looked at the locations of the various Craftworlds, and the only major one that's in the right segmentum is Saim-Hann. And that suits me fine, 'cause they're all about jet bikes and Vypers, and that gets me excited. Not much needs to be done to them story-wise - if I ever get to them, all I need to do is buy and paint them. In a few years. ;)

Friday, August 22, 2008

Sandino's Snake: Armourer's Notes 4

If you haven't read Sandino's Snakes: Interlude - The Artefacts, scroll down to read that first...

The Men of Iron, constructs built by ancient men, were found in a buried outpost deep in the Perdian Expanse. Isolated and sealed in stasis crates since the end of the Age of Technology, they were completely untouched by the ravages of time. Made of an unknown, ultradense, and virtually indestructible metal, each one has a somewhat incongruous titanium box affixed to the back of its skull. When activated from a Control Box, the machines can be commanded in groups of up to 20, moving as smoothly and fluidly as men, but with twice the power and strength. Each is armed with a heavy, two-handed weapon that glows with a green light when switched on, and spits out bolts of incandescent energy that can melt a man in an instant.


There are, however, several oddities, beyond the oddity of their very existence. The control boxes on their heads seem to be afterthoughts, attached after the Men of Iron were made. Learned Cardenal surmised that the Men of Iron could once think for themselves, but were subsequently refitted for more direct control by their masters. In addition, though their optical apertures are clearly working and allowing them to see, they do not light up as they are clearly designed to do. Learned Cardenal has yet to determine why this is.